local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 22014
L0_1 = {}
L1_1 = 2201401
L2_1 = 2201402
L3_1 = 2201403
L4_1 = 2201404
L5_1 = 2201405
L6_1 = 2201406
L7_1 = 2201407
L8_1 = 2201408
L9_1 = 2201409
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100889"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "100890"
L4_1[1] = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2201401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2045
L4_1.alias = "Npc2045"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22014_Mao"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2201403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2045
L4_1.alias = "Npc2045"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22014_Mao"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2201404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201408"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201409"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2045
L3_1.alias = "Npc2045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22014_Mao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201402"] = L1_1
L1_1 = {}
L0_1["2201403"] = L1_1
L1_1 = {}
L0_1["2201404"] = L1_1
L1_1 = {}
L0_1["2201405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22014_Xiangling"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201406"] = L1_1
L1_1 = {}
L0_1["2201407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201408"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20268
L3_1.alias = "Npc20268"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q72800_Zhuli"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201409"] = L1_1
quest_data = L0_1
